We have used it with classes ranging from "general" math to AP Calculus and it is always successful.ġ. This is a "fun" activity that is a wonderful motivator. If you think the students will have trouble solving the problems, you can have students work in pairs (but each student should maintain his/her own card), offer hints while the students are working, ask for class discussions of the solutions, and/or even show the answer screens to be sure everyone is understanding the concepts.Ĥ. Candy seems to be the most popular prize. Prizes can be candy, "free" homework cards, exemption from an assignment or short quiz, holiday pencils, trinkets (whatever is easily available) or a simple posting of the BINGO winners on the classroom wall. Offering "prizes" is a wonderful motivator, but is not a mandatory aspect of this activity. If there is a particular problem among the slides that you want the students to solve, you may "throw" the die in the direction of that number. Smiles!Ģ. Collecting student work at the end of the game will ensure everyone's participation.ġ. Tell the students in advance that you may be ending early, so they do not BEG you to continue saying "I only need one more to win!"ġ0. Stopping after 5 or 6 students usually covers approximately 70-85% of the problems. You can play until all the problems have been solved, or you can stop after 5 or 6 students win. Place a red line through the win line so the student can continue playing.ĩ. When a student wins, EVERYONE continues playing on the SAME card, including the winning student (he/she could win again). You check the answers to see if the student has won.Ĩ. Students raise their hands if they have BINGO. BINGO is achieved in the normal manner – horizontally, diagonally, and vertically (or 4 corners if you wish).ħ. Students solve the problem and place their answer on their BINGO card in the box containing the number of the question.Ħ. When you announce the number, click on that number from the Bingo Board to show the question. TI-Inspire: From a Calculator Page - Menu - #5 Probability - #4 Random - #2 Integer - randInt(1,24).ĥ.
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